I do not drink alcohol, which turned this into a purely visual problem, and that is exactly why I enjoyed it. The bottle is a hero object: glass, light, reflection, a small stage, and an atmosphere of celebration around it.
The job was to make a sparkling wine feel premium and playful at the same time, on a phone, in about two seconds.
- Modelled and lit bottle scenes in Cinema 4D: neon frames, balloon rooms, podiums
- Built looping product animations for stories and posts
- Designed seasonal and colour led editions, including a Pantone colour of the year post
- Delivered static key visuals from the same 3D scenes
Visuals





