Borjomi has a strong character and one very recognisable object: the bottle. Across several years of feeds, campaigns and holidays I grew into Cinema 4D here, modelling bottles and cans, rendering overnight, and building seamless loops that could carry a joke, a promotion or a product message.
The discipline of a long running brand is that every frame still has to feel like Borjomi. The freedom is in what you are allowed to do with the object once it does.
- Modelled and rendered bottles and cans in Cinema 4D
- Built seamless motion loops sized for social feeds
- Made campaign key visuals, including the character led campaign
- Produced holiday, giveaway and promotional content across formats
Visuals











